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世界转变三个种族天赋全介绍

作者:佚名来源:本站整理 发表时间:2011/5/5 8:56:16 评论(0)

   人类[HUMANS]

  耐久性[Durability]

  All your regular units will have 5%/10% more hit points.

  您的所有单位将增加5 % / 10 %命中率。

  超频[Overclock]

  All your cybernetic units will auto-faster by 10%/20% without recovery time and will also do 10%/20% additional direct damage.

  您所有的cybernetic单位将自动更快的10 % / 20 %没有复苏的时间也将做10 % / 20 %的额外的直接损失。

  躲避[Elusion]

  Your Rippers will have 20% chance to completely ignore direct ranged attacks coming from within melee range.

  您的Rippers将有20 %的机会,完全无视直接不等的攻击来自内部的混战范围。

  粉碎火力[Crushing Fire]

  All your units will have an additonal 2%/5%/10% chance to deliver a critical hit,inflicting double damage.

  您的所有单位,将有额外的2 % / 5 % / 10 %的几率,打出一次致命攻击,造成双重伤害。

  激发[Motivation]

  Troopers will have 10%/25% chance to become Elite after performing a critical attack on their target.

  部队暴击后将有10 % / 25 %的几率成为精英。

  精度[Precision]

  All your Troopers will do 1/2 additional points of direct damage.

  您的所有部队将额外增加1 / 2点的直接伤害。

  熟练急救[First Aid Mastery]

  The Surgeon's First Aid will have an additional 10%/20%/30% chance to heal for twice the usual amount.

  外科医生的急救,将有额外10 % / 20 % / 30 %的几率,进行二次治疗。

  无坚盔甲[Barrier Armor]

  The Lord Commander will have 25% additional armor and hit points.

  主指挥官将有25 %的额外装甲和命中率。

  超负荷[Overtraining]

  All your officers will have 5%/10%/25% more hit points.

  您的所有人员将增加5 % / 10 % / 25 % 命中率。

  能量激增[Power Surge]

  Your Lord Commander and all your officers will restore their power faster by 30%.

  您的主指挥官和您的所有人员恢复能量速度加快30 % 。

  部落[TRIBES]

  闪电聚焦[Thunder Focus]

  Your High Priest's Lightning action will do 20%/50% more damage.

  您的高阶神父闪电攻击增加20 % / 50 %额外破坏。

  冻结掌握[Freeze Mastery]

  Your High Priest's Freeze action will hold for 1/2 additional seconds.

  您的高阶神父冻结攻击冷却时间减少1/2秒。

  武器训练[Weapons Training]

  Your Warriors will have an additional 5%/10%/20% chance to deliver a critical hit,inflicting double damage.

  您的勇士将有额外的5 % / 10 % / 20 %的机会,打出一次致命攻击,造成双重伤害。

  能量掌握[Power Mastery]

  Your High Priest and all your Elders will regenerate their power faster by 10%/30%.

  您的高阶神父和所有长老恢复能量速度加快10 % / 30 %。

  黑暗约束[Dark Binding]

  All your Underworld units will regenerate hit points faster by 30% with no recovery time.

  您的所有地下生物单位,将再生率加快30 %。

  自然保护[Natural Protection]

  All your regular units will gain 5%/15% additional hit points.

  您的所有单位,将获得5 % / 15 %的额外命中率。

  愈合祷告[Healing Grace]

  Your High Priest's Holy Aura will heal for 10%/20%/30% more hit points.

  您的高阶神父神圣光环将增加10 % / 20 % /30 %的治疗量。

  自然之源[Nature Focus]

  Your Shamans will have a 25% higher chance to drain life while attacking enemies. Also,each time a Shaman drains life,he will purge one positive effect from his target.

  您的萨满将有25 %的几率流失生命从而攻击敌人。此外,每一次萨满流失生命,他将清除一个积极的增益效果,从他的目标。

元素之源[Elemental Focus]

  Your High Priest,Sorcerer,and Shaman will do 5%/15% more damage with their direct attacks.

  您的高阶神父,男巫和萨满将提高5 % / 15 %的直接伤害。

  野兽训练[Beast Training]

  Your Brutes will get 10%/20% more hit points and 5/10 additional armor.Also,Brutes will have a 2/5 chance to Ignite after each attack,instead of after a killing blow.

  您的野兽将提高10 % / 20 %的命中率和5 / 10的盔甲值。此外,野兽还有2 / 5几率点燃打击。

  邪教[THE CULT]

  疯狂[Madness]

  Your Trisats'Frenzy will last 5/10 additional seconds after they stop doing damage.

  您的Trisats的狂热时间将增加5 / 10秒,之后他们停止疯狂输出。

  压制[Overpower]

  All your regular units will do 5%/10% more direct damage.

  您的所有单位,会造成5 % / 10 %的额外伤害。

  预言[Prophesy]

  Your Master will regenerate power faster by 20%/50%.

  您的主教能量再生速度加快20% / 50%。

  火力焦点[Fire Focus]

  Your Tritechs will have an additional 5%/10%/20% chance to deliver a critcal hit,inflicting double damage.

  您的Tritechs将有额外的5 % / 10 % / 20 %的几率,打出一次致命攻击,造成双重伤害。

  生物分裂[Bio-Split]

  When a Tritech is kelled there is a 25% chance for 2-3 Hatchlings to spawn from its corpse.

  当一个Tritech杀死敌人后有25 %的几率,从尸体上孵化2-3只幼虫。

  恶魔绞架[Demonic Hanger]

  You Master's Feed action will add additional 1/2/5 healing per tick for each affected target.

  您的主教的饲养技能将增加额外的1/2/5个单位治疗。

  压迫[Imminence]

  The Harvester will have a 5%/15% chance on every strike to stress his target,forcing it to focus its attacks on the Harvester.

  收割机将有5 % / 15 %的几率,对其施压以强调他的目标,迫使它把重点放在其攻击对象上。

  无阻愈合[Barrier Cure]

  All your units will regenerate his points faster by 50% without recovering.

  您的所有单位再生速度提高50 %。

  盔甲控制[Charged Armor]

  Your Master and your Wardens will have 5%/10%/20% additional hit points.

  您的主教和您的督导员将提高5 % / 10 % / 20 %额外命中率。

  生物周期[Bio-Cycle]

  When a Trisat dies in sight of the Master,there is a 25% chance for the Master to recycle it with 25% of its his points.Recycled Trisats will lose all beneficial effects they might have had before they were killed.

  当一个Trisat死在主教的视野内,有25 %的几率主教回收。


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